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Home/Maker Workshops/Build with AI
Workshop 05Grades 4–6 & Grades 7–12No-Code & AI-Assisted Apps4.5 Hours Duration

Build with AI: Creating Applications Using AI Tools

Creating Applications Using AI Tools

Build functional AI-powered mini-applications, custom helpdesks, and smart assistants using prompt pipelines and logic.

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Build with AI
Workshop 05Hands-On Student Workshop
Curriculum Overview

About this Workshop

This workshop is part of Creya Learning's Makers Day Out 101 Series, a collection of immersive, hands-on experiences that enables students to learn as creators, makers and problem-solvers. Each workshop combines technology, creativity, collaboration and reflection to help students turn their ideas into meaningful solutions.

The Build with AI workshop enables students to move from simply using AI to building with it. Using accessible AI-powered development platforms, students learn how an idea can be transformed into a functional digital application without requiring prior programming experience.

Participants begin with a guided application project, then work in teams on a real-world challenge: they identify a problem and intended user and build an application such as a gaming experience or personalised learning tool. Students experience AI as a technology for making and innovation, not merely as a tool for generating answers.

Workshop at a Glance

Target Audience

Grades 4–6 · Grades 7–12

Projects & Scope

Challenge, platform features, complexity and expected application adapted for each age range

Duration

4.5 hours without a scheduled break

Format

Guided application build, real-world team challenge, development, testing and presentation

Experience Required

No prior coding, application-development or AI experience is required

Technology & Kits

Accessible AI-powered, no-code or low-code application-development platforms

Key Outcome
A functional digital application developed in response to an age-appropriate challenge
Outcomes & Growth

Expected Impact & Student Takeaways

Students see themselves not simply as users of technology but as creators who can shape it.
They leave with a functional, age-appropriate application and the confidence to use AI as a tool for making, experimentation and real-world innovation.
Structured Hands-On Flow

Workshop Schedule

4.5 Hours Total6 Phases
Phase 0130 min

Introduction to Building with AI

Explore the difference between using an AI tool and building a solution with AI. Examine how applications combine purpose, users, interfaces, inputs, navigation, logic, AI-supported features and outputs.

Phase 0245 min

Guided Project 1: Build an Interactive Application

Follow the facilitator to create an age-appropriate interactive application. Design the main screens, add content and connect navigation and interactions to create a functional user experience.

Phase 0345 min

Guided Project 2: Build an AI-Enabled Application

Use a different platform or set of features to build an application with AI-supported functionality. Define what the AI should do, provide clear instructions and test whether the responses are relevant, appropriate and useful.

Phase 0430 min

Real-World Challenge: Understand and Plan

Receive an age-appropriate problem statement. Identify the intended user and need, generate possible solutions, select one idea and plan the application's screens, features, content and user flow.

Phase 0575 min

Team Challenge: Build the Application

Apply learning from the two guided projects to create a functional digital solution. Build the screens, navigation, interactions and core features. Use AI-supported capabilities where they add meaningful value.

Phase 0625 min

Test, Debug and Improve

Test the application with peers and different inputs. Identify problems involving navigation, instructions, AI responses, content, functionality or user experience and make evidence-based improvements.

Foundations & Skills

Core Learning Pillars

8 Pillars
01

AI as a Making Tool

See how AI supports building functional digital products, not only answers.

02

Problem and User Understanding

Identify a meaningful problem, user and purpose before deciding what to build.

03

No-Code and AI-Assisted Development

Build with visual platforms and AI features, without writing complex code.

04

Application Logic

Explore how inputs, conditions, actions and outputs shape an app's behaviour.

05

Testing and Iteration

Test with different users and inputs, find problems and improve the experience.

06

Responsible AI and Digital Design

Consider privacy, accuracy, bias, originality and the limits of AI features.

07

Collaboration and Communication

Make shared decisions and communicate the problem, solution and process.

08

Student as Digital Creator

Gain the confidence to turn ideas into useful, functional solutions.

Participant Benefits

Why Participate?

10 Benefits
Move from Using AI to Building with AI

Experience how AI can support the creation of functional digital solutions.

Build Without Prior Coding Experience

Use accessible no-code, low-code and AI-powered platforms.

Solve a Meaningful Problem

Begin with an intended user and need rather than building technology without a purpose.

Create a Functional Application

Move beyond ideas and sketches to develop a working digital solution.

Use AI Purposefully

Apply AI to support development, content, features or problem-solving where it adds genuine value.

Develop Computational Thinking

Break the application into smaller screens, interactions, decisions and testable functions.

Test and Improve

Use peer feedback and different test inputs to strengthen functionality and usability.

Strengthen Collaboration

Work in teams to generate ideas, assign responsibilities and complete a shared product.

Complete an Age-Appropriate Challenge

Work on a project designed for the abilities and independence expected at your grade level.

Grow Through Makers Day Out 101

Develop digital-making and innovation skills for future AI and STEAM challenges.

More in this Series

Explore Other Workshops

View Full Series (9 Workshops)
Workshop 01

Early Robotics

Grades 1–3

Build moving robots with coding blocks and sensors, then tackle playful challenge courses through hands-on tinkering.

View Details
Workshop 02

App Development (MIT App Inventor)

Grades 1–3 & Grades 4–6

Design interactive mobile apps using visual blocks, buttons, and sounds to solve everyday problems as creators.

View Details
Workshop 03

Design Thinking

Grades 4–6 & Grades 7–12

Frame real-world community problems through user empathy, brainstorming, rapid prototyping, and iterative team testing.

View Details
Workshop 04

Generative AI

Grades 4–6 & Grades 7–12

Master prompt crafting and creative AI tools to generate rich stories, visual concepts, and interactive media responsibly.

View Details

Ready to Start Creating?

Join our Maker Workshops and turn your ideas into reality with hands-on projects and expert guidance.

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