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HomeMaker in TeacherBuild with AI
Workshop 4Applications Using AI Tools4.5 Hours • One Day

Build with AI

Creating Applications Using AI Tools

Build functional AI-powered educational apps and personalized tutoring tools using modern visual development platforms.

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Workshop at a Glance

Target Audience

School teachers, coordinators and academic leaders

Duration

One day, 4.5 hours

Format

Guided demonstrations, hands-on application building, testing, improvement and showcase

Experience Required

No prior coding or application-development experience is required

Materials / Tools

Accessible no-code, low-code and AI-assisted application-development platforms

Key Outcome

Practical experience designing, building and testing three different types of applications: a Gaming App, a Quiz App and an AI Helpdesk

Program In-Depth

About the Build with AI Workshop

This workshop is part of Creya Learning's Maker in Teacher Workshop Series, a professional-development initiative that enables educators to experience learning as makers, designers and problem-solvers. By combining practical technology skills with design thinking, experimentation and reflection, the series helps teachers build the confidence to facilitate hands-on, inquiry-led learning in their classrooms.

The Build with AI workshop brings this maker approach into the world of digital and AI-enabled application development. Using accessible no-code, low-code and AI-assisted tools, teachers move beyond using ready-made applications and begin creating purposeful digital solutions of their own, without requiring prior programming experience.

Through three guided builds, they explore how purpose, users, interface design, navigation, application logic and AI-generated responses come together. As participants build, test and improve their applications, they gain both practical creation skills and the confidence to guide students in developing thoughtful, functional and responsible digital solutions. By the end of the workshop, participants will understand how an application moves from an initial idea to a functional prototype across three accessible creation platforms.

Experiential Learning Guarantee

Every participant builds, tests, improves and leaves with a classroom-ready artefact or working prototype, backed by a structured reflection model.

Competencies & Outcomes

Core Learning Pillars

The fundamental pedagogical and technical skills educators develop during this session:

1

Application Design

Understand how purpose, target users, screens, navigation and user interactions come together in an application.

2

No-Code and Low-Code Development

Use accessible visual-development platforms to build applications without writing complex code.

3

User Experience and Interface Design

Create clear, engaging and easy-to-use screens suited to different users and purposes.

4

Application Logic

Understand how user inputs, conditions, navigation, feedback and outputs determine an application's behaviour.

5

AI-Powered Functionality

Explore how AI can interpret user questions, generate responses and support application functionality.

6

Prompt Design for AI Applications

Write clear instructions that help an AI-powered application produce relevant, consistent and appropriate responses.

7

Testing and Iteration

Test applications with different inputs, identify problems and improve their functionality and user experience.

8

Responsible AI and Digital Design

Consider accuracy, privacy, bias, age appropriateness, limitations and the importance of teacher or human oversight.

9

Teacher as Maker and Facilitator

Experience the application-development process firsthand and learn how to guide students through open-ended digital and AI-enabled projects with greater confidence.

Structured Timeline

4.5-Hour Workshop Schedule

A carefully balanced cadence of inquiry, guided builds, team prototyping, and reflection:

25 mins

Introduction to Building with AI

Explore how applications combine purpose, users, interfaces, inputs, navigation, logic, AI processing and outputs. Examine how no-code, low-code and AI-assisted platforms make application creation accessible without prior programming experience.

50 mins

Build 1: Gaming App

Define the game objective, target learner, rules and challenges. Design the main screens and connect them through an interactive prototype that simulates gameplay, choices and feedback.

50 mins

Build 2: Quiz App

Create an interactive quiz with a welcome screen, questions, answer choices, navigation, score tracking and feedback for correct and incorrect responses.

45 mins

Build 3: AI Helpdesk

Define the helpdesk's purpose, intended users and boundaries. Build an interface through which users can submit questions and receive AI-generated responses. Refine the application's instructions, response style and limitations.

10 mins

Application Improvement Challenge

Select one of the three applications and improve its features, interface, prompts, navigation or user experience. Test it with another participant, observe how the user interacts with it and make changes based on feedback.

40 mins

Showcase, Responsible Use and Reflection

Demonstrate the completed applications and explain their intended users, purpose and key features. Discuss accuracy, privacy, bias, age appropriateness, limitations and responsible use in schools. Reflect on how similar application-building experiences can be adapted for students.

Educator Benefits

Why Attend This Workshop?

Actionable outcomes and mindset shifts teachers take directly into their classrooms:

Move from AI user to application creator

Learn how digital and AI capabilities can be combined to create purposeful solutions.

Build without prior coding experience

Use accessible visual and AI-assisted platforms to create interactive applications.

Understand application logic

Learn how screens, user inputs, conditions, navigation, feedback and outputs work together.

Test and improve solutions

Use peer feedback and different test inputs to strengthen functionality and usability.

Connect applications to teaching

Adapt the projects for assessment, learning support, student engagement and school communication.

Design better user experiences

Create applications that are clear, engaging and appropriate for their intended users.

Support student innovation

Gain the confidence to facilitate digital application-development and AI-creation challenges with students.

Grow through the Maker in Teacher Series

Build practical technology skills and an innovation mindset that complement other workshops in the series and strengthen your ability to facilitate experiential learning.

Long-term Value

Expected Impact

After the workshop, teachers will understand how to move from an application idea to an interactive and functional prototype. They will be able to identify a purpose and intended user, design interfaces, build navigation and application logic, integrate AI-generated responses, test different inputs and improve the application using feedback.

By participating in this workshop, teachers gain more than familiarity with application-development tools. They experience how digital and AI capabilities can be shaped into purposeful solutions for learning and school contexts. As part of the Maker in Teacher Workshop Series, the experience strengthens their ability to use AI thoughtfully in their professional practice and guide students towards becoming creative, responsible and confident builders of digital and AI-enabled solutions.

Joint Certification from Creya Learning & Partners like T-Works
Inquire for Your School
MiT Series

Explore Other Workshops in the Series

View All 8 Workshops
Workshop 1

What is Truly Integrative STEM

Beyond Semantics

Tackle hands-on integrated STEM challenges and map systems to design meaningful, interdisciplinary learning experiences for the classroom.

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Workshop 2

Design Thinking

In the Context of a STEAM Lab

Master user empathy, brainstorming, and prototyping frameworks to guide students through real-world creative design challenges.

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Workshop 3

Generative AI

Harnessing the Power of AI Tools

Harness generative AI tools to craft differentiated lesson plans, rich assessments, and dynamic classroom learning resources.

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Workshop 5

App Development for Higher Grades

Figma

Design interactive mobile app prototypes and wireframes in Figma, solving real problems through user-centered digital design.

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Bring This Hands-On Experience to Your Educators

Empower your faculty with the mindset and tools to nurture real-world problem-solvers in your school.

Schedule This Workshop